Software Used in 737 Project (as at June 2020) ![]() Furthermore, I try and use as few add on programs as possible. Whilst some tweaks do work and are required, others just cause continual problems. The potential for problems increases as you add more ' extras'. Keeping things simple is ' good advice' with FSX and P3D. I've learned through trial and error, with earlier incarnations of flight simulator that too many add on programs can only cause software clashes, especially when operating a sophisticated aircraft such as the 737 in conjunction with high-end software such as Sim Avionics or ProSim-AR - not too mention OEM parts and numerous interface cards. Selecting what is required can be a challenge. Some products are very good and can be listed as a must have program, but others barely cut the tape and cause more problems than benefits. There are literally hundreds of programs on the market for Flight Simulator (it's an industry). Many enthusiasts go 'overboard' with simulation add on programs. The opposite of KIS is SNAFU (Situation Normal - All Fucked Up) ![]() It's important to keep your system clean from unnecessary complication, unless you enjoy troubleshooting or chasing 'software ghosts'. This can often lead to errors, problems and frustration. When a system becomes multi-facetted with different tiers of software and complexity, it becomes complicated. KIS is military term used to keep things simple.
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